<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>About on  :: Lucas Telles</title>
    <link>https://lucasx86.dev/</link>
    <description>Recent content in About on  :: Lucas Telles</description>
    <generator>Hugo</generator>
    <language>en-us</language>
    <lastBuildDate>Sun, 18 Jan 2026 00:00:00 +0000</lastBuildDate>
    <atom:link href="https://lucasx86.dev/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>Flint and Pixels 3D</title>
      <link>https://lucasx86.dev/projects/flint-and-pixels-3d/</link>
      <pubDate>Sun, 18 Jan 2026 00:00:00 +0000</pubDate>
      <guid>https://lucasx86.dev/projects/flint-and-pixels-3d/</guid>
      <description>&lt;p&gt;Flint and Pixels 3D is a very small software-rendered 3D viewer written in &lt;strong&gt;C++&lt;/strong&gt; with &lt;strong&gt;SDL3&lt;/strong&gt;, built as a learning project.&lt;/p&gt;&#xA;&lt;p&gt;It loads &lt;code&gt;.obj&lt;/code&gt; mesh files, parses vertex and face data, triangulates polygon faces, applies a minimal 3D transform pipeline, clips triangles against the near plane, projects the result to 2D, and renders the final wireframe in an SDL window.&lt;/p&gt;&#xA;&lt;p&gt;I built it to experiment directly with computer graphics and the basic math behind it. Writing a tiny renderer from scratch was a practical way to study transformations, projection, clipping, and the relationship between 3D geometry and what eventually reaches the screen.&lt;/p&gt;</description>
    </item>
    <item>
      <title>HojeNoRU API</title>
      <link>https://lucasx86.dev/projects/hojenoru-api/</link>
      <pubDate>Sun, 09 Nov 2025 00:00:00 +0000</pubDate>
      <guid>https://lucasx86.dev/projects/hojenoru-api/</guid>
      <description>&lt;p&gt;This project is a bit outside my main interests in low-level systems and computer architecture. I built it as a practical web/API project: something useful, concrete, and relevant for rounding out that side of my portfolio.&lt;/p&gt;&#xA;&lt;p&gt;HojeNoRU API is a REST API built to collect and expose the weekly menu of the &lt;strong&gt;UFRGS university restaurants&lt;/strong&gt;.&lt;/p&gt;&#xA;&lt;p&gt;It performs web scraping on the official menu source, stores the results locally, and exposes them through endpoints that let users query meals by restaurant, weekday, and meal type.&lt;/p&gt;</description>
    </item>
    <item>
      <title>CNeander</title>
      <link>https://lucasx86.dev/projects/cneander/</link>
      <pubDate>Sun, 20 Jul 2025 00:00:00 +0000</pubDate>
      <guid>https://lucasx86.dev/projects/cneander/</guid>
      <description>&lt;p&gt;CNeander is a command-line simulator for the hypothetical 8-bit &lt;strong&gt;NEANDER&lt;/strong&gt; computer, created for educational use.&lt;/p&gt;&#xA;&lt;p&gt;It loads memory files, validates their expected signature, executes Assembly programs for the architecture, and exports the final memory state in both binary and text formats.&lt;/p&gt;&#xA;&lt;p&gt;I built it mainly to better understand the tools and concepts used in a computer architecture course. Reimplementing part of that environment in C made the instruction flow, memory format, and overall behavior of the simulated machine much more concrete to me than just using the existing tools as a student.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Contact</title>
      <link>https://lucasx86.dev/contact/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://lucasx86.dev/contact/</guid>
      <description>&lt;p&gt;Feel free to reach out or connect with me! I&amp;rsquo;m always open to new opportunities.&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Email: &lt;a href=&#34;mailto:lucas.telles@inf.ufrgs.br&#34;&gt;lucas.telles@inf.ufrgs.br&lt;/a&gt;&lt;/li&gt;&#xA;&lt;li&gt;GitHub: &lt;a href=&#34;https://github.com/lucas-x86&#34;&gt;github.com/lucas-x86&lt;/a&gt;&lt;/li&gt;&#xA;&lt;li&gt;LinkedIn: &lt;a href=&#34;https://www.linkedin.com/in/ltsilva1/&#34;&gt;linkedin.com/in/ltsilva1/&lt;/a&gt;&lt;/li&gt;&#xA;&lt;/ul&gt;</description>
    </item>
  </channel>
</rss>
